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Live

System status

Checked from your browser right now, and refreshed every 10 seconds.

Checking...
Web server
Flask + Socket.IO, port 4400
Online
Minecraft bridge
Checking TCP 9010...
Checking
Realtime socket
Presence, ringing and WebRTC signalling
Checking
Arcade service
Scores, XP and leaderboards
Checking
Voice relay
UDP 9011, used by the in-game voice path
Listening

Reading this page

Web server online is implied — if it were down this page would not have loaded.

Minecraft bridge reflects a real TCP ping the server runs every 5 seconds against 127.0.0.1:9010. It showing disconnected does not affect the website at all; it only means no Minecraft client can currently exchange events. The arcade, calls and chat all keep working.

Realtime socket is your own browser's Socket.IO connection. If it is down, presence and incoming call rings will not reach you, but page loads and the arcade still work normally.

Arcade service is a live call to /api/arcade/stats. Failing means score saving is currently unavailable — games still play, and your local best is still kept.